Capabilities
The iCinema Centre for Interactive Cinema Research undertakes immersive visualisation projects through the use of next generation AI aesthetics and technologies to model unpredictable scenarios.
Competitive advantage
- World leading expertise in Artificial Intelligence, AR, VR, mobility and robotics
- Frontier 3D cinematic, modelling, printing, scanning and robotic platforms
- Global network of cutting-edge research and industry partners
- Multidisciplinary research integrating advances in the creative arts, engineering and sciences
Impact
iCinema has facilitated the use of next-generation applications in contemporary art, cultural heritage, broadcast content, ÐÓ°ÉÂÛ̳memorialisation, digital museology, mine training and transport simulation. These applications have contributed to Australia’s international leadership in transformative advances that translate cutting-edge visualisation research into industry application. They enable end users to explore interactive modelling of fictional and real-world scenarios in real-time at cinematic 1:1 scale through full-body exploration using Artificial Intelligence. These applications provide innovative visualisation modalities that are greatly sought after in a world increasingly reliant on collaborative human and machine decision-making facilitated through modelling of unpredictable scenarios.
Successful applications
- Art Immersive Environment for Open Art Cologne/Dusseldorf, Cologne
- Construction Safety System for Brookfield Multiplex, Sydney
- Cultural Heritage Installation for the International Architecture Biennale, Amsterdam
- Design Prototyping Platform for WSP, Sydney
- Mine Training Visualisation Infrastructure for China Coal Technology & Engineering Group, Fushun
Capabilities and Resources
- 360 degree full-body AR and VR Cinematic Platforms
- Wide range of Head Mounted Display systems
- Ultra High-Definition fixed and mobile 2D/3D scanning systems
- Advanced Robotic Interaction facilities
- Interface for seamless communication between physical and virtual worlds